Skip to content
Menu

Show all

36 entries « 1 of 2 »

2024

36.

Lutrin, A, Code, J, Odic, D

The psychosocial balance of agency in learning environments Proceedings

2024.

Abstract | BibTeX | Tags: learner agency, learning design, video games

2023

35.

Code, J., Forde, K., Ralph, R., Zap, N., Mehta, A., Chang, C., Wei, Z., Hu, L., Wang, S., Wu, B.

Assessment for learning in immersive virtual environments: An evidence-centred game design Proceedings Article

In: 2023.

BibTeX | Tags: assessment, Evidence centered game design, formative assessment, learner agency, learning design, video games

34.

Ralph, R, Code, J, Petrina, S

Measuring theory of mind (ToM) with preschool-aged children: storybooks and observations with iPads Journal Article

In: International Journal of Early Years Education, vol. 31, iss. 1, pp. 251-268, 2023.

Abstract | BibTeX | Altmetric | Tags: 21st century learning, educational technology, iPads, learning design, preschool, qualitative | Links:

2021

33.

Code, J, Zap, N, Ralph, R

Academic success online: Mediating the effects of personality and self-efficacy in online learning Journal Article

In: International Journal on E-Learning, vol. 20, no. 4, pp. 377-410, 2021.

Abstract | BibTeX | Altmetric | Tags: educational technology, learning design, mediation, online learning, personality, quantitative, self-efficacy, survey research | Links:

2020

32.

Code, J, Ralph, R, Forde, K

Pandemic designs for the future: Perspectives of technology education teachers during COVID-19 Journal Article

In: Information and Learning Sciences, vol. 121, no. 5/6, pp. 419-431, 2020.

Abstract | BibTeX | Altmetric | Tags: 21st century learning, educational technology, ERT, learning design, mixed methods, qualitative, self-efficacy, teacher education | Links:

31.

Code, J

Agency for learning: Intention, motivation, self-efficacy and self-regulation Journal Article

In: Frontiers in Education, vol. 5, pp. 19, 2020.

Abstract | BibTeX | Altmetric | Tags: AFLQ, forethought, intention, learner agency, learning design, motivation, quantitative, self-efficacy, self-regulation, survey research | Links:

30.

Ralph, R, Pennefather, P, Code, J, Petrina, S

Too many apps to choose from: Using rubrics to select mobile apps for preschool Book Chapter

In: Papadakis, S, Kalogiannakis, M (Ed.): Mobile Learning Applications in Early Childhood Education, Chapter 2, pp. 20–38, Information Science Reference/IGI Global, 2020.

Abstract | BibTeX | Altmetric | Tags: 21st century learning, educational technology, learning design, mobile devices, preschool, qualitative, tablet technology | Links:

2019

29.

Code, J, Zap, N

A preliminary exploration of the effects of personality and self-efficacy for online learning in higher education Proceedings

AACE edmedia + innovate learning, Amsterdam, Netherlands, 2019.

BibTeX | Tags: higher education, learning design, mediation, mixed methods, online learning, personality, self-efficacy, survey research, teacher education

2017

28.

Code, J, Zap, N

Assessment in immersive virtual environments: Cases for learning, of learning, and as learning Journal Article

In: Journal of Interactive Learning Research, vol. 28, no. 3, pp. 235-248, 2017.

BibTeX | Altmetric | Tags: 21st century learning, educational technology, immersive environments, learning design, qualitative | Links:

2016

27.

Code, J, Hatzipanagos, S

Open badges in online learning environments: Peer feedback as an engagement intervention for promoting agency Proceedings

AACE World Conference on Educational Media and Technology, Vancouver, BC, 2016.

BibTeX | Tags: educational technology, gamification, higher education, learning design, mixed methods, OER, online learning, qualitative

26.

Hatzipanagos, S, Code, J

Open badges in online learning environments: Peer feedback and formative assessment as an engagement intervention for promoting agency Journal Article

In: Journal of Educational Multimedia and Hypermedia, vol. 25, no. 2, pp. 127-142, 2016.

BibTeX | Tags: 21st century learning, action research, educational technology, gamification, learning design, online learning, teacher education

2015

25.

Code, J

At the heart of flexible learning Presentation

2015, (Canada's Collaboration for Online Higher Education and Research (COHERE) Annual Conference, Victoria, BC).

Abstract | BibTeX | Tags: 21st century learning, autoethnography, educational technology, learning design, MOOC, online learning

2014

24.

Code, J, Zap, N

Assessments for learning, of learning, and as learning in 3D immersive virtual environments Book Chapter

In: Bastiaens, T, Marks, G (Ed.): Education and Information Technology 2014: A Selection of AACE Award Papers, pp. 209-219, Chesapeake, VA, 2014.

BibTeX | Tags: 21st century learning, educational technology, immersive environments, learning design, qualitative, systematic review

23.

Leach, D, Laur, B, Bebbington, T, Code, J, Broome, D

Gamification for online engagement in higher Education: A randomized controlled trial Proceedings

Games Learning + Society Conference GLS10, Madison, WI, USA, 2014.

BibTeX | Tags: gamification, higher education, learning design, mixed methods, online learning, RCT

2013

22.

Code, J, Zap, N

Assessments for learning, of learning, and as learning in 3D immersive virtual environments Proceedings

AACE World Conference on Educational Media and Technology, Victoria, BC, 2013.

BibTeX | Tags: 21st century learning, assessment, educational technology, immersive environments, learning design, qualitative, systematic review

21.

Elbert, J, Code, J, Irvine, V

iPads on practicum: Perspective of a student-teacher Journal Article

In: The Arbutus Review, vol. 4, no. 1, 2013, ISSN: 1923-1334.

Abstract | BibTeX | Altmetric | Tags: 21st century learning, action research, educational technology, English language arts, iPads, learning design, media literacy, mobile devices, practicum, qualitative, secondary education, tablet technology, teacher education | Links:

20.

Elbert, J, Code, J, Irvine, V

Integrating iPads: Perspectives and Possibilities in a High School ELA Context Proceedings

World Conference on Educational Media and Technology, Victoria, BC, 2013.

BibTeX | Tags: 21st century learning, educational technology, iPads, learning design, qualitative, secondary education, tablet technology, teacher education

19.

Irvine, V, Lee, M, Code, J, Richards, L

Multi-access learning: Increasing flexibility and choice for on-campus and remote students Proceedings

World Conference on Educational Media and Technology, Victoria, BC, 2013.

BibTeX | Tags: learner agency, learning design, MOOC, online learning, systematic review

18.

Irvine, V, Code, J, Richards, L

Re-aligning higher education for the 21st century learner through multi-access learning Journal Article

In: Journal of Online Learning and Teaching, vol. 9, no. 2, pp. 172-186, 2013.

BibTeX | Tags: 21st century learning, higher education, learner agency, learning design, online learning, systematic review

17.

Code, J, Clarke-Midura, J, Zap, N, Dede, C

The utility of using immersive virtual environments for the assessment of science inquiry learning Journal Article

In: Journal of Interactive Learning Research, vol. 24, no. 4, pp. 371-396, 2013.

BibTeX | Tags: immersive environments, learning design, science inquiry, STEM

36 entries « 1 of 2 »