2021
Designerly ways, means, and ends: From STEM to STEAM to STEAMD Proceedings
STEM in Education 2021 Vancouver, BC, 2021.
Assessment for learning in immersive and virtual environments – Evidence centred game design in STEM Proceedings
STEM in Education 2021 Vancouver, BC, 2021.
2013
The utility of using immersive virtual environments for the assessment of science inquiry learning Journal Article
In: Journal of Interactive Learning Research, vol. 24, no. 4, pp. 371-396, 2013.
2012
Assessing science inquiry in the classroom: A case study of the virtual assessment project Book Chapter
In: Lennex, L, Nettleton, K (Ed.): Cases on Inquiry Through Instructional Technology in Math and Science: Systemic Approaches, pp. 138-164, New York, NY, 2012.
Student perceptions of immersive virtual environments for the meaningful assessment of learning Book Chapter
In: Bastiaens, T, Marks, G (Ed.): Education and Information Technology 2012: A Selection of AACE Award Papers, pp. 185-194, Chesapeake, VA, 2012.
Thinking outside the bubble: Virtual performance assessments for measuring inquiry learning Book Chapter
In: Mayrath, M, Clarke-Midura, J, Robinson, D (Ed.): Technology Based Assessment for 21st Century Skills: Theoretical and Practical Implications from Modern Research, pp. 125-147, New York, NY, 2012.
Virtual performance assessment in immersive virtual environments Book Chapter
In: Wang, Haomin (Ed.): Interactivity in E-Learning: Cases and Frameworks. New York, NY: IGI Publishing, pp. 230-252, New York, NY, 2012.
2011
Assessment 2.0: Rethinking how we assess science inquiry with technology-based assessments Presentation
2010, (National Science Teachers Association Annual Conference, Baltimore, MD).
Exploring inquiry processes in immersive virtual environments Presentation
2010, (American Educational Research Association Annual Meeting, New Orleans, LA).
Measuring students’ scientific inquiry processes and skills with immersive performance assessments Presentation
2010, (National Association of Research on Science Teaching Annual Meeting, Orlando, FL.).
Student perceptions of the assessment utility of immersive virtual environments Proceedings
World Conference on Educational Media and Technology, Lisbon, Portugal, 2011.
Using evidence centered design to develop immersive virtual assessments Presentation
2010, (American Educational Research Association Annual Meeting, New Orleans, LA).