2024
The psychosocial balance of agency in learning environments Proceedings
2024.
Enabling constraints: Balancing student agency through a novel game Proceedings
2024.
2023
Evidence-centred game design in assessment for learning in immersive virtual environments Proceedings Article
In: 2023.
Assessment for learning in immersive virtual environments: An evidence-centred game design Proceedings Article
In: 2023.
2013
Virtual performance assessments Presentation
2013, (Games Without Frontiers, Ideafest 2013. The University of Victoria, Victoria, BC).
2011
Games for learning Presentation
2011, (Fresh Minds Symposium, University of Victoria, Victoria, BC, November 9, 2011).
Games for teaching, learning & assessment Presentation
2011, (Moving Beyond the Curriculum: Learning for a New Generation, University of Victoria Education Students Association Fall Conference, Victoria, BC, October 15-16, 2011).
2009
Self-regulated learning in video game environments: Implications for educational gaming Book Chapter
In: Ferdig, R (Ed.): Information Science Reference/IGI Global, 2009.
2008
Video games as a tool for self-regulated learning Presentation
2008, (Canadian Society for the Study of Education 2008 Annual Meeting Vancouver, Canada).